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Udemy | The Beginner s Guide to Animation in Unity...
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Udemy | The Beginner s Guide to Animation in Unity (v5 to v2019+) [FTU] Torrent content (File list)
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1. Press Play/1. Introduction.mp4 51.3 MB |
1. Press Play/1. Introduction.srt 6.6 KB |
1. Press Play/10. Animating with the Physics System.mp4 36.6 MB |
1. Press Play/10. Animating with the Physics System.srt 25.9 KB |
1. Press Play/11. Physics Challenge.mp4 5.0 MB |
1. Press Play/11. Physics Challenge.srt 2.4 KB |
1. Press Play/2. Getting in Contact.mp4 13.5 MB |
1. Press Play/2. Getting in Contact.srt 1.7 KB |
1. Press Play/3. FAQs.html 0.2 KB |
1. Press Play/4. Why does animation work.mp4 40.3 MB |
1. Press Play/4. Why does animation work.srt 4.7 KB |
1. Press Play/5. The Principles of Animation.mp4 12.1 MB |
1. Press Play/5. The Principles of Animation.srt 0.0 KB |
1. Press Play/6. Animation Theory.html 0.1 KB |
1. Press Play/7. The Unity Interface Part 1.mp4 31.5 MB |
1. Press Play/7. The Unity Interface Part 1.srt 25.7 KB |
1. Press Play/8. The Unity Interface Part 2.mp4 38.3 MB |
1. Press Play/8. The Unity Interface Part 2.srt 25.3 KB |
1. Press Play/9. The Unity Interface Using External Resources.mp4 33.0 MB |
1. Press Play/9. The Unity Interface Using External Resources.srt 21.9 KB |
1. Press Play/9.1 SpaceDoorExampleV2.zip.zip 9.8 MB |
2. The Mecanim System/1. Timelines, Keyframes and Tweening.mp4 27.2 MB |
2. The Mecanim System/1. Timelines, Keyframes and Tweening.srt 3.5 KB |
2. The Mecanim System/10. Triggering Challenge Part 1.mp4 47.2 MB |
2. The Mecanim System/10. Triggering Challenge Part 1.srt 23.4 KB |
2. The Mecanim System/10.1 Outpost2019_1_10f.zip.zip 15.9 MB |
2. The Mecanim System/10.2 OutpostPrefabOriginal.zip.zip 17.0 MB |
2. The Mecanim System/10.3 Characters2019_1_10f.zip.zip 23.4 MB |
2. The Mecanim System/11. Triggering Challenge Part 2.mp4 13.1 MB |
2. The Mecanim System/11. Triggering Challenge Part 2.srt 6.6 KB |
2. The Mecanim System/11.1 BridgeOpeningFinalSolution2019_1_10f.zip.zip 16.1 MB |
2. The Mecanim System/11.2 BridgeOpenningFinalSolutionV2Original.zip.zip 17.1 MB |
2. The Mecanim System/2. The Animation Window Part 1.mp4 34.0 MB |
2. The Mecanim System/2. The Animation Window Part 1.srt 23.3 KB |
2. The Mecanim System/3. The Animation Window Part 2.mp4 33.2 MB |
2. The Mecanim System/3. The Animation Window Part 2.srt 21.1 KB |
2. The Mecanim System/4. Keyframe Challenge.mp4 16.0 MB |
2. The Mecanim System/4. Keyframe Challenge.srt 8.5 KB |
2. The Mecanim System/5. Curves.mp4 29.0 MB |
2. The Mecanim System/5. Curves.srt 19.4 KB |
2. The Mecanim System/6. Animating in Local and World Positions.mp4 41.9 MB |
2. The Mecanim System/6. Animating in Local and World Positions.srt 23.6 KB |
2. The Mecanim System/6.1 SkyCarWithDoorV2.zip.zip 4.3 MB |
2. The Mecanim System/7. The Animator Window States and Transitions.mp4 26.5 MB |
2. The Mecanim System/7. The Animator Window States and Transitions.srt 14.1 KB |
2. The Mecanim System/7.1 SpaceDoor2019_1_10f.zip.zip 9.7 MB |
2. The Mecanim System/7.2 Characters2019_1_10f.zip.zip 23.4 MB |
2. The Mecanim System/7.3 SpaceDoorV2Original.zip.zip 9.8 MB |
2. The Mecanim System/8. Triggering Animation States Part 1.mp4 32.7 MB |
2. The Mecanim System/8. Triggering Animation States Part 1.srt 15.3 KB |
2. The Mecanim System/9. Triggering Animation States Part 2.mp4 30.3 MB |
2. The Mecanim System/9. Triggering Animation States Part 2.srt 15.3 KB |
3. The Bare Bones of Animated Models/1. Understanding Bones, Joints and Rigs.mp4 30.3 MB |
3. The Bare Bones of Animated Models/1. Understanding Bones, Joints and Rigs.srt 7.0 KB |
3. The Bare Bones of Animated Models/2. Importing Animations from 3D Software.html 1.9 KB |
3. The Bare Bones of Animated Models/3. Creating a Humanoid Character with Adobe Fuse.mp4 16.0 MB |
3. The Bare Bones of Animated Models/3. Creating a Humanoid Character with Adobe Fuse.srt 11.5 KB |
3. The Bare Bones of Animated Models/4. Exporting Fuse Characters into Mixamo.mp4 10.0 MB |
3. The Bare Bones of Animated Models/4. Exporting Fuse Characters into Mixamo.srt 3.5 KB |
3. The Bare Bones of Animated Models/5. Animating a Character in Mixamo.mp4 194.7 MB |
3. The Bare Bones of Animated Models/5. Animating a Character in Mixamo.srt 25.2 KB |
3. The Bare Bones of Animated Models/6. Working with Multiple Imported Animations.mp4 19.7 MB |
3. The Bare Bones of Animated Models/6. Working with Multiple Imported Animations.srt 7.7 KB |
3. The Bare Bones of Animated Models/7. Creating WalkIdle Controls for a 3rd Person Character Part 1.mp4 29.8 MB |
3. The Bare Bones of Animated Models/7. Creating WalkIdle Controls for a 3rd Person Character Part 1.srt 21.6 KB |
3. The Bare Bones of Animated Models/7.1 BasicYBotV2.zip.zip 1.8 MB |
3. The Bare Bones of Animated Models/8. Creating WalkIdle Controls for a 3rd Person Character Part 2.mp4 35.6 MB |
3. The Bare Bones of Animated Models/8. Creating WalkIdle Controls for a 3rd Person Character Part 2.srt 21.1 KB |
3. The Bare Bones of Animated Models/9. Adding a Jump Animation.mp4 22.9 MB |
3. The Bare Bones of Animated Models/9. Adding a Jump Animation.srt 10.6 KB |
3. The Bare Bones of Animated Models/9.1 Y-Bot-jump-fbxV2.zip.zip 67.4 KB |
4. Working with Humanoid Rigs/1. Rig Types Generic versus Humanoid.mp4 18.6 MB |
4. Working with Humanoid Rigs/1. Rig Types Generic versus Humanoid.srt 20.3 KB |
4. Working with Humanoid Rigs/1.1 Y_Bot_DanceV2.zip.zip 1.7 MB |
4. Working with Humanoid Rigs/1.2 RiggedRobotfbxV2.zip.zip 335.6 KB |
4. Working with Humanoid Rigs/1.3 macarena.wav.wav 581.4 KB |
4. Working with Humanoid Rigs/2. Understanding Root Motion in Humanoids.mp4 38.5 MB |
4. Working with Humanoid Rigs/2. Understanding Root Motion in Humanoids.srt 21.7 KB |
4. Working with Humanoid Rigs/2.1 HumanoidTestingV2.zip.zip 4.0 MB |
4. Working with Humanoid Rigs/2.2 Adding Grid Image.html 0.1 KB |
4. Working with Humanoid Rigs/3. Using Root Motion to Create A Dance Sequence.mp4 222.5 MB |
4. Working with Humanoid Rigs/3. Using Root Motion to Create A Dance Sequence.srt 13.2 KB |
4. Working with Humanoid Rigs/3.1 ThrillerDanceMovesV3.zip.zip 182.6 MB |
4. Working with Humanoid Rigs/4. Creating a Drive Script Incorporating Root Motion.mp4 36.8 MB |
4. Working with Humanoid Rigs/4. Creating a Drive Script Incorporating Root Motion.srt 25.8 KB |
4. Working with Humanoid Rigs/4.1 happy_idle_fbxV2.zip.zip 1.4 MB |
4. Working with Humanoid Rigs/4.2 DriveRootMotionV2.zip.zip 5.5 MB |
4. Working with Humanoid Rigs/5. Including Physics with Animations.mp4 38.2 MB |
4. Working with Humanoid Rigs/5. Including Physics with Animations.srt 23.7 KB |
4. Working with Humanoid Rigs/6. Humanoid Root Motion Challenge Part 1.mp4 62.2 MB |
4. Working with Humanoid Rigs/6. Humanoid Root Motion Challenge Part 1.srt 40.6 KB |
4. Working with Humanoid Rigs/6.1 EnvironmentV2.zip.zip 284.2 KB |
4. Working with Humanoid Rigs/6.2 SwimmingChallengeAnimationsV2.zip.zip 1.9 MB |
4. Working with Humanoid Rigs/7. Humanoid Root Motion Challenge Part 2.mp4 230.3 MB |
4. Working with Humanoid Rigs/7. Humanoid Root Motion Challenge Part 2.srt 21.7 KB |
4. Working with Humanoid Rigs/7.1 SwimmingChallengeFinalV2.zip.zip 3.4 MB |
4. Working with Humanoid Rigs/7.2 SwimmingChallengeFinal2019_1_10f1.zip.zip 2.4 MB |
5. Triggering Animations/1. Triggering Animations with Colliders.mp4 33.6 MB |
5. Triggering Animations/1. Triggering Animations with Colliders.srt 31.1 KB |
5. Triggering Animations/1.1 TriggeringAnimation.zip.zip 27.0 MB |
5. Triggering Animations/1.2 Falling Back Death.zip.zip 101.0 KB |
5. Triggering Animations/10. Jumping and Climbing Part 5.mp4 22.8 MB |
5. Triggering Animations/10. Jumping and Climbing Part 5.srt 19.8 KB |
5. Triggering Animations/2. Triggering Animations By Clicking Part 1.mp4 18.3 MB |
5. Triggering Animations/2. Triggering Animations By Clicking Part 1.srt 16.5 KB |
5. Triggering Animations/2.1 SitOnChairStarterV4.zip.zip 12.5 MB |
5. Triggering Animations/3. Triggering Animations By Clicking Part 2.mp4 40.7 MB |
5. Triggering Animations/3. Triggering Animations By Clicking Part 2.srt 39.2 KB |
5. Triggering Animations/4. Triggering Animations By Clicking Part 3.mp4 43.1 MB |
5. Triggering Animations/4. Triggering Animations By Clicking Part 3.srt 30.9 KB |
5. Triggering Animations/5. Jumping and Climbing Part 1.mp4 47.3 MB |
5. Triggering Animations/5. Jumping and Climbing Part 1.srt 39.6 KB |
5. Triggering Animations/5.1 ClimbingStarterV2.zip.zip 36.6 MB |
5. Triggering Animations/6. Editing Read Only Animations.mp4 10.0 MB |
5. Triggering Animations/6. Editing Read Only Animations.srt 5.7 KB |
5. Triggering Animations/7. Jumping and Climbing Part 2.mp4 31.7 MB |
5. Triggering Animations/7. Jumping and Climbing Part 2.srt 22.8 KB |
5. Triggering Animations/8. Jumping and Climbing Part 3.mp4 27.2 MB |
5. Triggering Animations/8. Jumping and Climbing Part 3.srt 14.7 KB |
5. Triggering Animations/9. Jumping and Climbing Part 4.mp4 41.4 MB |
5. Triggering Animations/9. Jumping and Climbing Part 4.srt 30.1 KB |
6. Blend Shapes/1. Introducing Blendshapes.mp4 15.8 MB |
6. Blend Shapes/1. Introducing Blendshapes.srt 17.4 KB |
6. Blend Shapes/1.1 BlendShapesV2.zip.zip 50.3 KB |
6. Blend Shapes/2. Creating Blendshapes.html 0.5 KB |
6. Blend Shapes/3. Blendshapes for Facial Animation.mp4 9.4 MB |
6. Blend Shapes/3. Blendshapes for Facial Animation.srt 9.9 KB |
6. Blend Shapes/3.1 BorisV2.zip.zip 417.8 KB |
6. Blend Shapes/4. Blend Tree Basics.mp4 30.8 MB |
6. Blend Shapes/4. Blend Tree Basics.srt 22.3 KB |
6. Blend Shapes/5. Strafe Sets Part 1.mp4 29.1 MB |
6. Blend Shapes/5. Strafe Sets Part 1.srt 33.3 KB |
6. Blend Shapes/5.1 StrafeStarterV2.zip.zip 23.8 MB |
6. Blend Shapes/6. Strafe Sets Part 2.mp4 6.8 MB |
6. Blend Shapes/6. Strafe Sets Part 2.srt 6.2 KB |
6. Blend Shapes/6.1 StrafeSolutionV2.zip.zip 24.3 MB |
7. Inverse Kinematics/1. Using Inverse Kinematics to Manipulate Humanoid Joints An Introduction..mp4 26.6 MB |
7. Inverse Kinematics/1. Using Inverse Kinematics to Manipulate Humanoid Joints An Introduction..srt 24.8 KB |
7. Inverse Kinematics/1.1 IKDemoV2.zip.zip 2.8 MB |
7. Inverse Kinematics/2. Making an animated character dynamically look at an object.mp4 13.1 MB |
7. Inverse Kinematics/2. Making an animated character dynamically look at an object.srt 12.2 KB |
7. Inverse Kinematics/2.1 IKHeadLookAtV2.zip.zip 2.8 MB |
7. Inverse Kinematics/3. Using IK to Pickup and Hold an Object.mp4 52.8 MB |
7. Inverse Kinematics/3. Using IK to Pickup and Hold an Object.srt 40.3 KB |
7. Inverse Kinematics/3.1 BurgerPickupSolutionV2.zip.zip 3.2 MB |
7. Inverse Kinematics/3.2 PickupBurgerV2.zip.zip 3.3 MB |
8. Final Project/1. Project Specifications.mp4 7.2 MB |
8. Final Project/1. Project Specifications.srt 3.5 KB |
8. Final Project/2. Project Solution Part 1.mp4 40.9 MB |
8. Final Project/2. Project Solution Part 1.srt 40.5 KB |
8. Final Project/3. Project Solution Part 2.mp4 32.2 MB |
8. Final Project/3. Project Solution Part 2.srt 29.4 KB |
8. Final Project/4. Project Solution Part 3.mp4 29.8 MB |
8. Final Project/4. Project Solution Part 3.srt 24.8 KB |
8. Final Project/4.1 TelephoneSolutionV2.zip.zip 22.0 MB |
9. Final Remarks/1. Final Comments From Penny.mp4 11.4 MB |
9. Final Remarks/1. Final Comments From Penny.srt 2.2 KB |
9. Final Remarks/2. Legacy Solution Files.html 0.1 KB |
9. Final Remarks/2.1 IKPickupObjectFinal.zip.zip 7.0 MB |
9. Final Remarks/2.2 YBotMacarena.zip.zip 5.8 MB |
9. Final Remarks/2.3 YBotWalkFinished.zip.zip 7.8 MB |
9. Final Remarks/2.4 BlendShapesBoris.zip.zip 1.3 MB |
9. Final Remarks/2.5 ClimbFinished.zip.zip 58.9 MB |
9. Final Remarks/2.6 OpenCloseDoorFinal.zip.zip 98.4 MB |
9. Final Remarks/2.7 SitOnFinal.zip.zip 25.2 MB |
- Torrent indexed: 5 years
- Torrent updated: Monday 4th of November 2019 11:01:03 AM
- Torrent hash: A8FD9D4BF4FB7FEFA7F782D46668578D3AC39E91
- Torrent size: 2.9 GB
- Torrent category: Tutorials

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